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	<title>Comments for Digital Machina</title>
	<atom:link href="http://www.digitalmachina.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.digitalmachina.com</link>
	<description>Games ex Machina</description>
	<lastBuildDate>Tue, 24 Apr 2012 08:16:16 +0000</lastBuildDate>
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		<title>Comment on How to open a link in a new window using JavaScript&#8230;the right way. by Nigel</title>
		<link>http://www.digitalmachina.com/archives/2009/03/12/how-to-open-a-link-in-a-new-window-using-javascriptthe-right-way/comment-page-1/#comment-549</link>
		<dc:creator>Nigel</dc:creator>
		<pubDate>Tue, 24 Apr 2012 08:16:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/?p=77#comment-549</guid>
		<description>Good post.

From the comments, rvl, whoever you are, I nearly fell in love with your implementation, but then it wouldn&#039;t work for the thing I&#039;m working on.

(Not your fault. I&#039;m trying to get the Pin It button from pinterest to open in a new window rather than leave my site but the new window opens up blank.)

Neat though, anyways.</description>
		<content:encoded><![CDATA[<p>Good post.</p>
<p>From the comments, rvl, whoever you are, I nearly fell in love with your implementation, but then it wouldn&#8217;t work for the thing I&#8217;m working on.</p>
<p>(Not your fault. I&#8217;m trying to get the Pin It button from pinterest to open in a new window rather than leave my site but the new window opens up blank.)</p>
<p>Neat though, anyways.</p>
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		<title>Comment on How to open a link in a new window using JavaScript&#8230;the right way. by rvl</title>
		<link>http://www.digitalmachina.com/archives/2009/03/12/how-to-open-a-link-in-a-new-window-using-javascriptthe-right-way/comment-page-1/#comment-548</link>
		<dc:creator>rvl</dc:creator>
		<pubDate>Thu, 16 Feb 2012 16:20:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/?p=77#comment-548</guid>
		<description>Cheers. How about onclick=&quot;window.open(this.href); return false;&quot;  -- saves you having to type the URL twice.</description>
		<content:encoded><![CDATA[<p>Cheers. How about onclick=&#8221;window.open(this.href); return false;&#8221;  &#8212; saves you having to type the URL twice.</p>
]]></content:encoded>
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		<title>Comment on How to open a link in a new window using JavaScript&#8230;the right way. by jjokin</title>
		<link>http://www.digitalmachina.com/archives/2009/03/12/how-to-open-a-link-in-a-new-window-using-javascriptthe-right-way/comment-page-1/#comment-547</link>
		<dc:creator>jjokin</dc:creator>
		<pubDate>Mon, 14 Nov 2011 23:11:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/?p=77#comment-547</guid>
		<description>This method seems to behave oddly if you click on the link a second time. I have used this technique, and my links open a new tab (in Firefox) the first time you click the link, but they open a new window the second time you click the link.</description>
		<content:encoded><![CDATA[<p>This method seems to behave oddly if you click on the link a second time. I have used this technique, and my links open a new tab (in Firefox) the first time you click the link, but they open a new window the second time you click the link.</p>
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	<item>
		<title>Comment on How to open a link in a new window using JavaScript&#8230;the right way. by Vekta</title>
		<link>http://www.digitalmachina.com/archives/2009/03/12/how-to-open-a-link-in-a-new-window-using-javascriptthe-right-way/comment-page-1/#comment-544</link>
		<dc:creator>Vekta</dc:creator>
		<pubDate>Thu, 24 Feb 2011 18:43:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/?p=77#comment-544</guid>
		<description>Creating SEO links in JavaScript that are W3C compliant can be best achieved using jQuery.</description>
		<content:encoded><![CDATA[<p>Creating SEO links in JavaScript that are W3C compliant can be best achieved using jQuery.</p>
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		<title>Comment on How to open a link in a new window using JavaScript&#8230;the right way. by Fridge</title>
		<link>http://www.digitalmachina.com/archives/2009/03/12/how-to-open-a-link-in-a-new-window-using-javascriptthe-right-way/comment-page-1/#comment-537</link>
		<dc:creator>Fridge</dc:creator>
		<pubDate>Mon, 10 May 2010 13:13:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/?p=77#comment-537</guid>
		<description>The target attribute isn&#039;t allowed in strict document types so this method can not be used in any valid strict website.</description>
		<content:encoded><![CDATA[<p>The target attribute isn&#8217;t allowed in strict document types so this method can not be used in any valid strict website.</p>
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	<item>
		<title>Comment on How to open a link in a new window using JavaScript&#8230;the right way. by andy</title>
		<link>http://www.digitalmachina.com/archives/2009/03/12/how-to-open-a-link-in-a-new-window-using-javascriptthe-right-way/comment-page-1/#comment-524</link>
		<dc:creator>andy</dc:creator>
		<pubDate>Thu, 22 Oct 2009 01:24:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/?p=77#comment-524</guid>
		<description>Not that I&#039;m any kind of expert, but I fully support this way of doing it.  I&#039;ve used the same thing to trigger jQuery actions many times, except using a hash instead of the URL because in my circumstance there wasn&#039;t a URL to be indexed.  Besides being more logical, the points you make about SEO and UX are totally valid.</description>
		<content:encoded><![CDATA[<p>Not that I&#8217;m any kind of expert, but I fully support this way of doing it.  I&#8217;ve used the same thing to trigger jQuery actions many times, except using a hash instead of the URL because in my circumstance there wasn&#8217;t a URL to be indexed.  Besides being more logical, the points you make about SEO and UX are totally valid.</p>
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	<item>
		<title>Comment on How to open a link in a new window using JavaScript&#8230;the right way. by Brian</title>
		<link>http://www.digitalmachina.com/archives/2009/03/12/how-to-open-a-link-in-a-new-window-using-javascriptthe-right-way/comment-page-1/#comment-298</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Tue, 17 Mar 2009 16:14:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/?p=77#comment-298</guid>
		<description>this is a good tip on a link with javascript. i never used &#039;href&#039; and &#039;window.open&#039; together, but i guess i will use them from today. thanks.</description>
		<content:encoded><![CDATA[<p>this is a good tip on a link with javascript. i never used &#8216;href&#8217; and &#8216;window.open&#8217; together, but i guess i will use them from today. thanks.</p>
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		<title>Comment on Curious coincedence, the definition of &#8220;Tetrical&#8221; by Jeff</title>
		<link>http://www.digitalmachina.com/archives/2007/12/13/curious-coincedence-the-definition-of-tetrical/comment-page-1/#comment-55</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Mon, 14 Jan 2008 18:29:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/archives/2007/12/13/curious-coincedence-the-definition-of-tetrical/#comment-55</guid>
		<description>Steve, I have seen the top down 3D Tetris variant.  Personally, I prefer the side view.  Yes, if you build too much in the front of your stack, you can get into trouble with the view.  But, I feel that it&#039;s part of the challenge.</description>
		<content:encoded><![CDATA[<p>Steve, I have seen the top down 3D Tetris variant.  Personally, I prefer the side view.  Yes, if you build too much in the front of your stack, you can get into trouble with the view.  But, I feel that it&#8217;s part of the challenge.</p>
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		<title>Comment on Curious coincedence, the definition of &#8220;Tetrical&#8221; by Jeff</title>
		<link>http://www.digitalmachina.com/archives/2007/12/13/curious-coincedence-the-definition-of-tetrical/comment-page-1/#comment-54</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Mon, 14 Jan 2008 18:27:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/archives/2007/12/13/curious-coincedence-the-definition-of-tetrical/#comment-54</guid>
		<description>Randy, I&#039;ve seen comments before about key presses being ignored which I haven&#039;t been able to duplicate.  Thanks for providing the details that you think it has to do with the rotate view function.  I&#039;ll look into that.</description>
		<content:encoded><![CDATA[<p>Randy, I&#8217;ve seen comments before about key presses being ignored which I haven&#8217;t been able to duplicate.  Thanks for providing the details that you think it has to do with the rotate view function.  I&#8217;ll look into that.</p>
]]></content:encoded>
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		<title>Comment on Curious coincedence, the definition of &#8220;Tetrical&#8221; by Randy Jenkins</title>
		<link>http://www.digitalmachina.com/archives/2007/12/13/curious-coincedence-the-definition-of-tetrical/comment-page-1/#comment-53</link>
		<dc:creator>Randy Jenkins</dc:creator>
		<pubDate>Mon, 14 Jan 2008 17:08:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/archives/2007/12/13/curious-coincedence-the-definition-of-tetrical/#comment-53</guid>
		<description>I really like it.

However, I think there is a bug. I occasionally have trouble getting the blocks to rotate. The keys presses don&#039;t elicit a response from the game. Seems to occur right after I rotate the view.

Randy</description>
		<content:encoded><![CDATA[<p>I really like it.</p>
<p>However, I think there is a bug. I occasionally have trouble getting the blocks to rotate. The keys presses don&#8217;t elicit a response from the game. Seems to occur right after I rotate the view.</p>
<p>Randy</p>
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