Tetrical
Tetrical Version 1.2.0 Released
An updated version of Tetrical has been released.
1. Redesigned the entire interface.
Tetrical Version 1.1.0 Released
An updated version of Tetrical has been released.
1. Integrated MochiAds new Leaderboards feature.
Curious coincedence, the definition of “Tetrical”
When I named the game Tetrical, I didn’t know that it was actually a real word. I was simply mashing together “Tetra”, a prefix meaning four, with the name of my other game, “Cubical“. While searching for sites that have linked to my game, I came across the existing definition of the word Tetrical:
Tetrical: Forward; perverse; harsh; sour; rugged.
From the comments I see from most people that play the game, I feel like they might agree with that definition more.
Kongregate API Integrated Into Cubical and Tetrical
I ended up having enough time last night to integrate the Kongregate High Score API in to Cubical and Tetrical last night. I uploaded Tetrical to Kongregate this morning. Play Tetrical on Kongregate.
Tetrical Version 1.0.1 Released
An updated version of Tetrical has been released.
1. Integrated Kongregate’s High Score API.
Kongregate API for AS3 Released!!
Kongregate has finally released the much anticipated Kongregate API for AS3. I’m going to try and get it integrated into Cubical and Tetrical this weekend. After I get it integrated into Tetrical, I’ll be uploading that game to Kongregate as well.
Tetrical Version 1.0.0 Released
The first version of Tetrical has been released. Tetrical runs on the same engine as Cubical, but is a more challenging game. Instead of regular shaped boxes of polycubes, Tetrical has polycubes composed of all combinations of four cubes in three dimensions. This makes Tetrical a direct analog to Tetris in three dimensions.
