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	<title>Comments on: Curious coincedence, the definition of &#8220;Tetrical&#8221;</title>
	<atom:link href="http://www.digitalmachina.com/archives/2007/12/13/curious-coincedence-the-definition-of-tetrical/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.digitalmachina.com/archives/2007/12/13/curious-coincedence-the-definition-of-tetrical/</link>
	<description>Games ex Machina</description>
	<pubDate>Thu, 20 Nov 2008 20:50:55 +0000</pubDate>
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		<title>By: Jeff</title>
		<link>http://www.digitalmachina.com/archives/2007/12/13/curious-coincedence-the-definition-of-tetrical/#comment-55</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Mon, 14 Jan 2008 18:29:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/archives/2007/12/13/curious-coincedence-the-definition-of-tetrical/#comment-55</guid>
		<description>Steve, I have seen the top down 3D Tetris variant.  Personally, I prefer the side view.  Yes, if you build too much in the front of your stack, you can get into trouble with the view.  But, I feel that it's part of the challenge.</description>
		<content:encoded><![CDATA[<p>Steve, I have seen the top down 3D Tetris variant.  Personally, I prefer the side view.  Yes, if you build too much in the front of your stack, you can get into trouble with the view.  But, I feel that it&#8217;s part of the challenge.</p>
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		<title>By: Jeff</title>
		<link>http://www.digitalmachina.com/archives/2007/12/13/curious-coincedence-the-definition-of-tetrical/#comment-54</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Mon, 14 Jan 2008 18:27:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/archives/2007/12/13/curious-coincedence-the-definition-of-tetrical/#comment-54</guid>
		<description>Randy, I've seen comments before about key presses being ignored which I haven't been able to duplicate.  Thanks for providing the details that you think it has to do with the rotate view function.  I'll look into that.</description>
		<content:encoded><![CDATA[<p>Randy, I&#8217;ve seen comments before about key presses being ignored which I haven&#8217;t been able to duplicate.  Thanks for providing the details that you think it has to do with the rotate view function.  I&#8217;ll look into that.</p>
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	<item>
		<title>By: Randy Jenkins</title>
		<link>http://www.digitalmachina.com/archives/2007/12/13/curious-coincedence-the-definition-of-tetrical/#comment-53</link>
		<dc:creator>Randy Jenkins</dc:creator>
		<pubDate>Mon, 14 Jan 2008 17:08:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/archives/2007/12/13/curious-coincedence-the-definition-of-tetrical/#comment-53</guid>
		<description>I really like it.

However, I think there is a bug. I occasionally have trouble getting the blocks to rotate. The keys presses don't elicit a response from the game. Seems to occur right after I rotate the view.

Randy</description>
		<content:encoded><![CDATA[<p>I really like it.</p>
<p>However, I think there is a bug. I occasionally have trouble getting the blocks to rotate. The keys presses don&#8217;t elicit a response from the game. Seems to occur right after I rotate the view.</p>
<p>Randy</p>
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		<title>By: Steve</title>
		<link>http://www.digitalmachina.com/archives/2007/12/13/curious-coincedence-the-definition-of-tetrical/#comment-52</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Fri, 11 Jan 2008 17:26:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/archives/2007/12/13/curious-coincedence-the-definition-of-tetrical/#comment-52</guid>
		<description>Jeff,
A nice piece of work. Interestingly, another 3D variant of Tetris that has been around for about 20 years is called "BlockOut," back in the days of DOS. An updated version called "BlockOut II" is available at http://www.blockout.net/blockout2/
You might want to check it out.</description>
		<content:encoded><![CDATA[<p>Jeff,<br />
A nice piece of work. Interestingly, another 3D variant of Tetris that has been around for about 20 years is called &#8220;BlockOut,&#8221; back in the days of DOS. An updated version called &#8220;BlockOut II&#8221; is available at <a href="http://www.blockout.net/blockout2/" rel="nofollow">http://www.blockout.net/blockout2/</a><br />
You might want to check it out.</p>
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