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	<title>Comments on: How to integrate the Kongregate AS3 API into your game at runtime</title>
	<atom:link href="http://www.digitalmachina.com/archives/2007/12/06/how-to-integrate-the-kongregate-as3-api-into-your-game-at-runtime/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.digitalmachina.com/archives/2007/12/06/how-to-integrate-the-kongregate-as3-api-into-your-game-at-runtime/</link>
	<description>Games ex Machina</description>
	<pubDate>Thu, 20 Nov 2008 21:50:42 +0000</pubDate>
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		<title>By: Steven</title>
		<link>http://www.digitalmachina.com/archives/2007/12/06/how-to-integrate-the-kongregate-as3-api-into-your-game-at-runtime/#comment-42</link>
		<dc:creator>Steven</dc:creator>
		<pubDate>Sat, 15 Dec 2007 10:12:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/archives/2007/12/06/how-to-integrate-the-kongregate-as3-api-into-your-game-at-runtime/#comment-42</guid>
		<description>the game is online here:

http://www.kongregate.com/games/sstark/christmas-chaos

however I am having another problem... the posting of a high score only works once, then I have to refresh the page to have it work again. Any idea why?

thanks!</description>
		<content:encoded><![CDATA[<p>the game is online here:</p>
<p><a href="http://www.kongregate.com/games/sstark/christmas-chaos" rel="nofollow">http://www.kongregate.com/games/sstark/christmas-chaos</a></p>
<p>however I am having another problem&#8230; the posting of a high score only works once, then I have to refresh the page to have it work again. Any idea why?</p>
<p>thanks!</p>
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	<item>
		<title>By: Steven</title>
		<link>http://www.digitalmachina.com/archives/2007/12/06/how-to-integrate-the-kongregate-as3-api-into-your-game-at-runtime/#comment-41</link>
		<dc:creator>Steven</dc:creator>
		<pubDate>Fri, 14 Dec 2007 04:32:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/archives/2007/12/06/how-to-integrate-the-kongregate-as3-api-into-your-game-at-runtime/#comment-41</guid>
		<description>Jeff, that is some very interesting information. 

keep an eye on this account for my first game before Monday, it'll be using papervision 3d and as3.

It's called 'Christmas Chaos', and is more of an open test to see if these games can be a viable income or not. I will post the results on my website.

http://www.kongregate.com/accounts/sstark

Thanks again for all the help! :)

good luck on your newest game.</description>
		<content:encoded><![CDATA[<p>Jeff, that is some very interesting information. </p>
<p>keep an eye on this account for my first game before Monday, it&#8217;ll be using papervision 3d and as3.</p>
<p>It&#8217;s called &#8216;Christmas Chaos&#8217;, and is more of an open test to see if these games can be a viable income or not. I will post the results on my website.</p>
<p><a href="http://www.kongregate.com/accounts/sstark" rel="nofollow">http://www.kongregate.com/accounts/sstark</a></p>
<p>Thanks again for all the help! <img src='http://www.digitalmachina.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>good luck on your newest game.</p>
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	<item>
		<title>By: Jeff</title>
		<link>http://www.digitalmachina.com/archives/2007/12/06/how-to-integrate-the-kongregate-as3-api-into-your-game-at-runtime/#comment-40</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Fri, 14 Dec 2007 04:20:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/archives/2007/12/06/how-to-integrate-the-kongregate-as3-api-into-your-game-at-runtime/#comment-40</guid>
		<description>I'm actually not sure if Kongregate's API works when your game isn't hosted on their site.  I haven't tried.  Their API only works if the player is logged in to their site though, so it probably wouldn't be much use.

MochiAds, the ad delivery network that many game developers use, also has an AS3 high score API available.  It doesn't have as many features as the Kongregate API, but they have plans to expand it.  There may also be other portal sites that have APIs as well.

If I get some more time, I want to do some more research on the other available APIs that are out there.  Right now I'm spending most of my free time on my next game.

As far as security is concerned for Kongregate's API, it only works if the player has an active session on Kongregate, so it is more secure than a completely open high score API.  I dedicated person could still probably get a bogus high score through, but Kongregate would probably catch it and nuke their account.</description>
		<content:encoded><![CDATA[<p>I&#8217;m actually not sure if Kongregate&#8217;s API works when your game isn&#8217;t hosted on their site.  I haven&#8217;t tried.  Their API only works if the player is logged in to their site though, so it probably wouldn&#8217;t be much use.</p>
<p>MochiAds, the ad delivery network that many game developers use, also has an AS3 high score API available.  It doesn&#8217;t have as many features as the Kongregate API, but they have plans to expand it.  There may also be other portal sites that have APIs as well.</p>
<p>If I get some more time, I want to do some more research on the other available APIs that are out there.  Right now I&#8217;m spending most of my free time on my next game.</p>
<p>As far as security is concerned for Kongregate&#8217;s API, it only works if the player has an active session on Kongregate, so it is more secure than a completely open high score API.  I dedicated person could still probably get a bogus high score through, but Kongregate would probably catch it and nuke their account.</p>
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	<item>
		<title>By: Steven</title>
		<link>http://www.digitalmachina.com/archives/2007/12/06/how-to-integrate-the-kongregate-as3-api-into-your-game-at-runtime/#comment-39</link>
		<dc:creator>Steven</dc:creator>
		<pubDate>Fri, 14 Dec 2007 00:46:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/archives/2007/12/06/how-to-integrate-the-kongregate-as3-api-into-your-game-at-runtime/#comment-39</guid>
		<description>thank you!! I figured it was just a small error.

I really appreciate you taking the time to make this.

In your article, you mentioned that this is useful when building a game for multiple networks... so I am assuming that if you are NOT playing this on Kongregate.com that there is no way to post a high score? Is this correct?

Also, do you know if any other networks support as3 high scores?

is the Kongregate highscore API secure?</description>
		<content:encoded><![CDATA[<p>thank you!! I figured it was just a small error.</p>
<p>I really appreciate you taking the time to make this.</p>
<p>In your article, you mentioned that this is useful when building a game for multiple networks&#8230; so I am assuming that if you are NOT playing this on Kongregate.com that there is no way to post a high score? Is this correct?</p>
<p>Also, do you know if any other networks support as3 high scores?</p>
<p>is the Kongregate highscore API secure?</p>
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	<item>
		<title>By: Jeff</title>
		<link>http://www.digitalmachina.com/archives/2007/12/06/how-to-integrate-the-kongregate-as3-api-into-your-game-at-runtime/#comment-37</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Thu, 13 Dec 2007 17:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/archives/2007/12/06/how-to-integrate-the-kongregate-as3-api-into-your-game-at-runtime/#comment-37</guid>
		<description>Sorry about that steven, there was a typo in the example code.  I've corrected it to be the following:

&lt;pre&gt;
if (apiConnection != null &#038;&#038; apiConnection.type == "kongregate") {
	apiConnection.scores.submit(score);
}
&lt;/pre&gt;</description>
		<content:encoded><![CDATA[<p>Sorry about that steven, there was a typo in the example code.  I&#8217;ve corrected it to be the following:</p>
<pre>
if (apiConnection != null &#038;&#038; apiConnection.type == "kongregate") {
	apiConnection.scores.submit(score);
}
</pre>
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	<item>
		<title>By: Steven</title>
		<link>http://www.digitalmachina.com/archives/2007/12/06/how-to-integrate-the-kongregate-as3-api-into-your-game-at-runtime/#comment-36</link>
		<dc:creator>Steven</dc:creator>
		<pubDate>Thu, 13 Dec 2007 01:13:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalmachina.com/archives/2007/12/06/how-to-integrate-the-kongregate-as3-api-into-your-game-at-runtime/#comment-36</guid>
		<description>hrm... I'm having problems.

when I use your code, I receive the following error:

ReferenceError: Error #1069: Property score not found on com.digitalmachina.KongregateApiConnection and there is no default value.
	at dream_fla::MainTimeline/onMouseClickEventScore()</description>
		<content:encoded><![CDATA[<p>hrm&#8230; I&#8217;m having problems.</p>
<p>when I use your code, I receive the following error:</p>
<p>ReferenceError: Error #1069: Property score not found on com.digitalmachina.KongregateApiConnection and there is no default value.<br />
	at dream_fla::MainTimeline/onMouseClickEventScore()</p>
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